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Cartography GuideVerified Locations

Clover Time World Map: Regions, Landmarks & Travel

Detailed cartography of the Clover Kingdom. Learn region borders, teleportation gates, level requirements, and merchant hubs.

The Three Kingdom Realms

The kingdom is structured in three concentric rings: The Forsaken Realm (Lv. 1–70, Hage Village and Demon Skull), The Common Realm (Lv. 70–140, Towns and Knight Outposts), and the Noble Realm (Lv. 140+, Royal Capitol Palace).

Fast Travel & Waystones

Waystones allow instantaneous travel between discovered towns for a nominal fee of 50 Gold. Always activate the central waystone upon discovering a new region.

Interactive World Map & Boss Database

Updated for Grand Magic Zone Map Expansion

Select Region / Territory:

Hage Village & ChurchLv. 1 – 25
Forsaken Realm · 3 mob types
Demon Skull Ancient RuinsLv. 25 – 70
Forsaken Realm · 3 mob types
Royal Capitol & Magic Knight HQLv. 70 – 140
Noble Realm · 3 mob types
Grand Magic Zone: Mt. Ultime-Volcano TrailLv. 140 – 220
Grand Magic Zone · 3 mob types
Grand Magic Zone: Underwater Seabed TempleLv. 220 – 300 (Max)
Grand Magic Zone · 3 mob types
Forsaken RealmLv. 1 – 25

Hage Village & Church

The starting settlement located in the distant outskirts of the Clover Kingdom. Features the iconic giant Demon Skull in the backdrop, tutorial quest givers, training dummies, and low-threat bandits.

Key Features & Facilities

  • Beginner Training Grounds with respawning dummies
  • Father Orsi Quest Board for starter EXP
  • Hage General Store (Basic pickaxes and bread rations)
  • Path leading to the ancient Demon Skull landmark

Mob Spawns & Encounters

Wild Boars (Lv. 3)Forest Outlaws (Lv. 8)Bandit Enforcers (Lv. 18)
Farming Guide:

Ideal for Level 1–25 starter leveling and learning spell combo rotations.

Resource Yield: 12x Wooden Chests, 8x Surface Iron Ore Nodes.
Area Bosses:
Bandit Warlord (Lv. 25)