Clover Time Wiki
Grimoire Library14 Magic Affinities

Clover Time Grimoires & Magic Compendium

Every grimoire in Clover Time grants four core abilities culminating in an ultimate spell, plus advanced Awakening enhancements. Explore base stats, drop probabilities, and lore below.

All Grimoires(9 affinities)

4-LeafRarity: MythicTier S+

Time Magic (Chronostasis)

Tower Roll Rate0.1%

Bends the flow of temporal reality. Allows players to freeze enemies in stasis bubbles, rewind recent damage taken, and accelerate party cooldowns.

Mana:S (High Pool)
Damage:S+ (Burst & True Damage)
Defense:B (Relies on Rewind)
Speed:S+ (Temporal Acceleration)
Spell Tree:
Temporal Stasis Sphere[Support]

Creates a localized time bubble that completely halts mob and player movement for 3.5 seconds.

MP: 80 · CD: 14s
Chronos Dagger Barrage[Attack]

Summons rapid daggers forged of accelerated time that bypass 30% of enemy armor.

MP: 110 · CD: 8s
Temporal Rewind[Defense]

Rewinds player position and restores 40% of health lost within the preceding 4 seconds.

MP: 140 · CD: 22s
Chrono Rift Calamity[Ultimate]

Expands a massive temporal storm that repeatedly fractures reality, dealing massive AOE tick damage and freezing bosses.

MP: 280 · CD: 45s
Awakening: Eternal Chronostasis Zone

Requirement: Level 250, 50 Mana Stones, 1 Time Fragment

Bonus: +35% Spell AOE Radius, Temporal Rewind resets basic spell cooldowns.

5-LeafRarity: SecretTier S+

Anti-Magic (Demon Slayer)

Tower Roll Rate0.05%

Negates and nullifies all opposing magic. Employs massive demonic swords to cleave spells, reflect projectiles, and drain enemy mana reserves.

Mana:None (Scales off Physical Strength & Stamina)
Damage:S+ (Penetrates All Magic Barriers)
Defense:A+ (Spell Reflection & Magic Resistance)
Speed:A (High-impact dashes)
Spell Tree:
Demon-Slayer Cleave[Attack]

Sweeps a heavy black blade forward, deflecting incoming magical projectiles back at the caster with 120% velocity.

MP: 0 · CD: 6s
Black Hurricane[Attack]

Spins rapidly while enveloped in black anti-mana, clearing all area spells and dealing sustained physical damage.

MP: 0 · CD: 12s
Demon-Dweller Mana Drain[Support]

Strikes the target and siphons 25% of their current mana pool, disabling spellcasting for 2 seconds.

MP: 0 · CD: 16s
Devil Union: Black Divider[Ultimate]

Unleashes the full devil wing transformation. Enlarges the blade to gargantuan scale, delivering an earth-shattering overhead execution slash.

MP: 0 · CD: 50s
Awakening: True Devil Union

Requirement: Level 280, Defeat Demon Titan raid, 100 Dark Cloth

Bonus: Permanent 25% physical resistance, flying glide mobility, and immune to magic stun.

4-LeafRarity: LegendaryTier S+

Darkness Magic

Tower Roll Rate0.5%

Channels dense gravitational darkness that absorbs light and projectiles, paired with deadly infused katana slash techniques.

Mana:A (Moderate Pool)
Damage:S+ (Dimensional Critical Slashes)
Defense:A (Gravity shield absorb)
Speed:A- (Heavy poise)
Spell Tree:
Dark Cloaked Blade[Support]

Infuses current weapon with dark matter, granting 35% increased melee range and armor-piercing damage for 15s.

MP: 60 · CD: 10s
Black Moon: Gravity Singularity[Defense]

Conjures a dark aura sphere above the player that automatically absorbs and neutralizes enemy projectiles.

MP: 110 · CD: 18s
Dark Cloaked Avidya Slash[Attack]

Launches a fast crescent of compressed dark energy that pierces through multiple enemies.

MP: 95 · CD: 9s
Dimensional Slash: Equinox[Ultimate]

Sheathes blade and executes an instantaneous horizontal spatial tear that cuts through terrain, shields, and multi-layered defenses.

MP: 260 · CD: 42s
Awakening: Mana Zone: Dark Cloaked Black Hole

Requirement: Level 240, 40 Mana Stones, Katana Mastery Tier 5

Bonus: Black Moon pulls surrounding enemies to center while player performs Equinox.

4-LeafRarity: MythicTier S

Light Magic

Tower Roll Rate0.2%

The fastest magic affinity in Clover Time. Dominates with blinding mobility, pinpoint laser arrows, and massive heavenly light swords.

Mana:A+ (High efficiency)
Damage:S (Pinpoint laser spikes)
Defense:B- (Glass cannon)
Speed:S+ (Instantaneous flash steps)
Spell Tree:
Light Flash Step[Mobility]

Transforms into pure photons, teleporting instantaneously in the target direction and blinding nearby foes for 1s.

MP: 40 · CD: 4s
Light Swords of Judgment[Attack]

Materializes a ring of radiant swords that launch successively into the crosshairs.

MP: 90 · CD: 9s
Divine Ray of Judgment[Attack]

Fires an immense, continuous laser beam of focused radiant energy capable of clearing entire hallways.

MP: 150 · CD: 16s
Heavenly Light Domain[Ultimate]

Calls down hundreds of giant light lances from the sky across a massive battlefield radius.

MP: 290 · CD: 48s
Awakening: True Light Magic: Sacred Sun

Requirement: Level 260, 60 Mana Stones, Sun Core

Bonus: Doubles Flash Step range and grants 2 charges before cooldown triggers.

3-LeafRarity: RareTier S

Spatial Magic

Tower Roll Rate2.5%

Manipulates space coordinates for team utility, defensive portal redirection, and destructive spatial tearing spheres.

Mana:A (High utility value)
Damage:A (High true damage on spatial erase)
Defense:S (Portal redirect & invulnerability frames)
Speed:A (Short-range spatial skips)
Spell Tree:
Warp Gate Portal[Mobility]

Places entry and exit portals allowing immediate squad repositioning across 100 meters.

MP: 50 · CD: 8s
Defensive Spatial Ward[Defense]

Creates a portal shield around the caster that swallows the next 3 incoming attacks and teleports them harmlessly away.

MP: 75 · CD: 14s
Spatial Rupture Sphere[Attack]

Hurls a compressed space sphere that implodes upon impact, pulling in and erasing enemy body parts.

MP: 120 · CD: 11s
Mana Zone: Spatial Severance[Ultimate]

Locks all space in an 80m perimeter, isolating enemies from buffs and shredding them with spatial fault lines.

MP: 240 · CD: 40s
Awakening: Absolute Sub-Space Barrier

Requirement: Level 220, 35 Mana Stones, 1 Space Relic

Bonus: Defensive Spatial Ward reflects projectiles back toward original attacker.

4-LeafRarity: LegendaryTier S

Gravity Magic

Tower Roll Rate0.4%

Increases and decreases gravitational forces at will. Capable of flattening enemies into the ground and hurling crushed boulders.

Mana:A+ (High pool requirement)
Damage:S (Crushing continuous pressure)
Defense:A (Gravity deflects weapons)
Speed:B (Relies on pinning enemy speed)
Spell Tree:
Gravity Singularity Rock[Attack]

Uproots a giant boulder with zero gravity, crushes it into high density, and hurls it at supersonic speed.

MP: 70 · CD: 7s
Presence of the Demon King[Support]

Increases gravity 100-fold in an area, forcing enemies to their knees and reducing their attack speed by 50%.

MP: 130 · CD: 15s
Gravitational Warp Shield[Defense]

Bends incoming physical and magical projectiles downward into the soil before they connect.

MP: 110 · CD: 18s
Heavy Infighting: Gravity Singularity[Ultimate]

Compresses a black sphere of infinite gravitational collapse, pulling in and crushing all targets in the quadrant.

MP: 270 · CD: 46s
Awakening: Demon King Domain

Requirement: Level 250, 50 Mana Stones, Spade Crest

Bonus: Presence of the Demon King permanently grounds flying players and bosses.

4-LeafRarity: LegendaryTier A

Wind Magic (Spirit of Zephyr)

Tower Roll Rate1.2%

Swift, versatile aerodynamic magic. Excels in rapid mobility, sharp wind blades, cyclone traps, and Spirit Dive mode.

Mana:A (Fast mana regen)
Damage:A (High combo hit count)
Defense:B (High dodge rate)
Speed:S (Continuous air dashes)
Spell Tree:
Towering Tornado[Attack]

Launches a spiraling whirlwind that scoops enemies into the air, setting them up for juggle combos.

MP: 55 · CD: 6s
Gale Crescent Blade[Attack]

Swings wind-compressed scythe waves that shred armor and apply a bleeding debuff.

MP: 80 · CD: 8s
Sylph Spirit Sanctuary[Support]

Surrounds the player with protective wind currents, granting 30% movement speed and 20% mana regeneration.

MP: 100 · CD: 20s
Spirit Dive: Spirit of Zephyr[Ultimate]

Fuses with the Wind Spirit Sylph to form a glowing emerald sword of compressed mana, slashing through entire enemy mobs.

MP: 250 · CD: 44s
Awakening: Spirit of Boreas

Requirement: Level 230, 45 Mana Stones, Sylph Feather

Bonus: Grants unlimited mid-air jumps and a massive forward piercing drill attack.

3-LeafRarity: RareTier A

Fire Magic (Crimson Eruption)

Tower Roll Rate3.0%

Blazing destructive magic favored by aggressive frontliners. Inflicts severe burn ticks and boasts high explosive AOE.

Mana:A- (High burn cost)
Damage:A+ (Burst & Burn DOT)
Defense:B (Offensive deterrence)
Speed:B+ (Flame jet boosts)
Spell Tree:
Flame Roar Cannon[Attack]

Fires a roaring lion-shaped blast of flames that detonates on impact and ignites targets for 5s.

MP: 65 · CD: 7s
Ignition Dash[Mobility]

Propels forward on a trail of jet flames, ramming into targets and knocking them backward.

MP: 50 · CD: 9s
Crimson Barrier Pillar[Defense]

Erects circular walls of searing flame that burn melee attackers that make contact.

MP: 90 · CD: 16s
Calidus Brachium Purgatory[Ultimate]

Unleashes a barrage of molten fiery punches, ending with a catastrophic volcanic eruption.

MP: 240 · CD: 42s
Awakening: Mana Zone: Continuous Purgatory

Requirement: Level 210, 30 Mana Stones, Lava Core

Bonus: All fire abilities apply +50% burning damage and melt physical armor.

3-LeafRarity: RareTier A

Lightning Magic

Tower Roll Rate2.8%

High-voltage electric magic focusing on rapid gap closing, chain lightning between mobs, and paralyzing stuns.

Mana:B+ (Efficient)
Damage:A (High burst & critical hit chance)
Defense:B (Relies on stun interrupting)
Speed:S (Lightning blitz jumps)
Spell Tree:
Thunderbolt Flash[Attack]

Strikes the target with instantaneous lightning, inflicting a 1s paralysis stun.

MP: 60 · CD: 6s
Lightning Orb Discharge[Attack]

Deploys 3 floating thunder orbs that automatically zap nearby aggressive mobs.

MP: 85 · CD: 10s
Thunder God Boots[Mobility]

Coats boots in high-voltage electricity, granting +40% sprint speed and electrocuting footsteps for 10s.

MP: 70 · CD: 14s
Thunder God Hammer[Ultimate]

Leaps into the stratosphere and crashes down like a celestial lightning bolt, shattering the earth and paralyzing all enemies for 3s.

MP: 230 · CD: 40s
Awakening: Thunderfiend Rampage

Requirement: Level 210, 30 Mana Stones, Thunder Shard

Bonus: Thunderbolt Flash chains to up to 4 additional nearby enemies.