Clover Time Grimoires & Magic Compendium
Every grimoire in Clover Time grants four core abilities culminating in an ultimate spell, plus advanced Awakening enhancements. Explore base stats, drop probabilities, and lore below.
How to Get Grimoires
Step-by-step tower rolls, drop rates, and re-spin guide.
Magic Affinities Database
Full elemental spells, mana costs, and unlock levels.
Magic Tier List
Detailed ranking of all 14 magic types in the current meta.
Best Grimoire Guide
Analysis on the top 3 grimoires for PvP and boss farming.
Grimoire Bag Crafting
How to unlock secondary grimoire storage and dual loadouts.
All Grimoires(9 affinities)
Time Magic (Chronostasis)
Bends the flow of temporal reality. Allows players to freeze enemies in stasis bubbles, rewind recent damage taken, and accelerate party cooldowns.
Creates a localized time bubble that completely halts mob and player movement for 3.5 seconds.
Summons rapid daggers forged of accelerated time that bypass 30% of enemy armor.
Rewinds player position and restores 40% of health lost within the preceding 4 seconds.
Expands a massive temporal storm that repeatedly fractures reality, dealing massive AOE tick damage and freezing bosses.
Requirement: Level 250, 50 Mana Stones, 1 Time Fragment
Bonus: +35% Spell AOE Radius, Temporal Rewind resets basic spell cooldowns.
Anti-Magic (Demon Slayer)
Negates and nullifies all opposing magic. Employs massive demonic swords to cleave spells, reflect projectiles, and drain enemy mana reserves.
Sweeps a heavy black blade forward, deflecting incoming magical projectiles back at the caster with 120% velocity.
Spins rapidly while enveloped in black anti-mana, clearing all area spells and dealing sustained physical damage.
Strikes the target and siphons 25% of their current mana pool, disabling spellcasting for 2 seconds.
Unleashes the full devil wing transformation. Enlarges the blade to gargantuan scale, delivering an earth-shattering overhead execution slash.
Requirement: Level 280, Defeat Demon Titan raid, 100 Dark Cloth
Bonus: Permanent 25% physical resistance, flying glide mobility, and immune to magic stun.
Darkness Magic
Channels dense gravitational darkness that absorbs light and projectiles, paired with deadly infused katana slash techniques.
Infuses current weapon with dark matter, granting 35% increased melee range and armor-piercing damage for 15s.
Conjures a dark aura sphere above the player that automatically absorbs and neutralizes enemy projectiles.
Launches a fast crescent of compressed dark energy that pierces through multiple enemies.
Sheathes blade and executes an instantaneous horizontal spatial tear that cuts through terrain, shields, and multi-layered defenses.
Requirement: Level 240, 40 Mana Stones, Katana Mastery Tier 5
Bonus: Black Moon pulls surrounding enemies to center while player performs Equinox.
Light Magic
The fastest magic affinity in Clover Time. Dominates with blinding mobility, pinpoint laser arrows, and massive heavenly light swords.
Transforms into pure photons, teleporting instantaneously in the target direction and blinding nearby foes for 1s.
Materializes a ring of radiant swords that launch successively into the crosshairs.
Fires an immense, continuous laser beam of focused radiant energy capable of clearing entire hallways.
Calls down hundreds of giant light lances from the sky across a massive battlefield radius.
Requirement: Level 260, 60 Mana Stones, Sun Core
Bonus: Doubles Flash Step range and grants 2 charges before cooldown triggers.
Spatial Magic
Manipulates space coordinates for team utility, defensive portal redirection, and destructive spatial tearing spheres.
Places entry and exit portals allowing immediate squad repositioning across 100 meters.
Creates a portal shield around the caster that swallows the next 3 incoming attacks and teleports them harmlessly away.
Hurls a compressed space sphere that implodes upon impact, pulling in and erasing enemy body parts.
Locks all space in an 80m perimeter, isolating enemies from buffs and shredding them with spatial fault lines.
Requirement: Level 220, 35 Mana Stones, 1 Space Relic
Bonus: Defensive Spatial Ward reflects projectiles back toward original attacker.
Gravity Magic
Increases and decreases gravitational forces at will. Capable of flattening enemies into the ground and hurling crushed boulders.
Uproots a giant boulder with zero gravity, crushes it into high density, and hurls it at supersonic speed.
Increases gravity 100-fold in an area, forcing enemies to their knees and reducing their attack speed by 50%.
Bends incoming physical and magical projectiles downward into the soil before they connect.
Compresses a black sphere of infinite gravitational collapse, pulling in and crushing all targets in the quadrant.
Requirement: Level 250, 50 Mana Stones, Spade Crest
Bonus: Presence of the Demon King permanently grounds flying players and bosses.
Wind Magic (Spirit of Zephyr)
Swift, versatile aerodynamic magic. Excels in rapid mobility, sharp wind blades, cyclone traps, and Spirit Dive mode.
Launches a spiraling whirlwind that scoops enemies into the air, setting them up for juggle combos.
Swings wind-compressed scythe waves that shred armor and apply a bleeding debuff.
Surrounds the player with protective wind currents, granting 30% movement speed and 20% mana regeneration.
Fuses with the Wind Spirit Sylph to form a glowing emerald sword of compressed mana, slashing through entire enemy mobs.
Requirement: Level 230, 45 Mana Stones, Sylph Feather
Bonus: Grants unlimited mid-air jumps and a massive forward piercing drill attack.
Fire Magic (Crimson Eruption)
Blazing destructive magic favored by aggressive frontliners. Inflicts severe burn ticks and boasts high explosive AOE.
Fires a roaring lion-shaped blast of flames that detonates on impact and ignites targets for 5s.
Propels forward on a trail of jet flames, ramming into targets and knocking them backward.
Erects circular walls of searing flame that burn melee attackers that make contact.
Unleashes a barrage of molten fiery punches, ending with a catastrophic volcanic eruption.
Requirement: Level 210, 30 Mana Stones, Lava Core
Bonus: All fire abilities apply +50% burning damage and melt physical armor.
Lightning Magic
High-voltage electric magic focusing on rapid gap closing, chain lightning between mobs, and paralyzing stuns.
Strikes the target with instantaneous lightning, inflicting a 1s paralysis stun.
Deploys 3 floating thunder orbs that automatically zap nearby aggressive mobs.
Coats boots in high-voltage electricity, granting +40% sprint speed and electrocuting footsteps for 10s.
Leaps into the stratosphere and crashes down like a celestial lightning bolt, shattering the earth and paralyzing all enemies for 3s.
Requirement: Level 210, 30 Mana Stones, Thunder Shard
Bonus: Thunderbolt Flash chains to up to 4 additional nearby enemies.